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Tutorial 6.
Lighting Your Scene and Using Materials. For mental ray renderer.
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on the small blue/white chequered cube, this is the 'Show In Viewport' toggle
button.
This is handy if nothing more than to check you have applied the material to
the right object......or more to the point the right 'part' of an object, which I
didn't at first and got the whole thing covered in wood....doh!
Anyway, now that we have our material applied, we know the lighting is ok
from the previous render and not forgetting that we still have 'GI' turned
on.....which is fine, lets render this and see what we get............