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Right then.....the whole cube now has no transparent quality at all. You can try
changing the 'transparency' colour to a mid grey to see exactly what's going on
with transparency......also try adding the map back into the 'Transparency' Map
slot AND the 'Diffuse' Map slot and change their respective colours for some
really cool effects!

Anyway, back to the job in hand. So now the cube is not transparent any more
in theory we could now add the image back into the 'Diffuse' Map slot and it
should render correctly...........in theory!

So lets add the image back into the 'Diffuse' Map slot.............
Page: 4.
Tutorial 3.

Applying Images To Transparent Materials.
Using mental ray renderer.
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