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Tutorial 2.

Applying multiple images:
Eg. Car Decals.
MAPPING:

Now that we have our material it's time to start adding Mapping to the object.
Pretty straight forward if you have everything named.......not so if you haven't.

In this example I used 'Box' mapping for each object, the yellow cube around
the object indicates 'Box' mapping. Each of the cubes above had a different
material applied just for the purpose of showing how mapping works.

Also note the 'Map Channel'. Default is 1 and ok for single images, when
applying more than one image we obviously need more than one UVW Map. In
the material we just made the 'Goodyear'™ image (and mask) is channel 2 !
UVW Map
added to
stack.
Click Image to open full size in new window.
Page: 7.
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